PRAYITNO, Gunawan; DANOMIRA, Yuspin Yokbet. Implementation of Prototype Method in a Web-Based Educational Word Guessing Game with Melodic Elements. Brilliance: Research of Artificial Intelligence, [S. l.], v. 6, n. 1, p. 46–53, 2026. DOI: 10.47709/brilliance.v6i1.7822. Disponível em: https://itscience-indexing.com/jurnal/index.php/brilliance/article/view/7822. Acesso em: 23 apr. 2026.