Analysis of Canva Utilization in Art Learning Activities of Grade V Students at SD Negeri 3 Palu

Authors

  • Wahyu Pratama Makasau Elementary School Teacher Education Program, Faculty of Teacher Training and Education, Tadulako University, Palu, Indonesia
  • Andi Imrah Dewi Elementary School Teacher Education Program, Faculty of Teacher Training and Education, Tadulako University, Palu, Indonesia
  • Kadek Hariana Elementary School Teacher Education Program, Faculty of Teacher Training and Education, Tadulako University, Palu, Indonesia
  • Zulnuraini Zulnuraini Elementary School Teacher Education Program, Faculty of Teacher Training and Education, Tadulako University, Palu, Indonesia
  • Andi Rahmaeni Elementary School Teacher Education Program, Faculty of Teacher Training and Education, Tadulako University, Palu, Indonesia

DOI:

https://doi.org/10.47709/educendikia.v6i01.8488

Keywords:

Canva Implementation, Elementary School, Fine Arts, Learning Activities

Abstract

This study aims to analyze the implementation of Canva utilization in Art learning activities and to identify supporting and inhibiting factors among Grade V students at SD Negeri 3 Palu. This research employed a qualitative, descriptive approach. Data were collected through observation, interviews, and documentation involving one teacher and 32 students. Data analysis was conducted through data reduction, data display, and conclusion drawing. The results show that the implementation of Canva was carried out systematically through interactive demonstrations using Canva features and direct group practice. The use of Canva increased students’ motivation, creativity, and engagement in producing digital artworks. Students were able to explore ideas more freely and express their imagination through various design features provided by the application. Supporting factors included the availability of adequate devices, students’ interest in technology-based learning, and collaborative learning through peer interaction. Meanwhile, inhibiting factors included limited digital literacy among some students, unstable internet connections, and limited time allocation during the learning process. In conclusion, the integration of Canva successfully created a more interactive and meaningful learning experience, while also enhancing students’ creativity and digital skills relevant to 21st-century learning.

References

Akbari, (2021). Effectiveness of virtual vs. non-virtual teaching in improving reading comprehension of Iranian undergraduate EFL students. Turkish Online Journal of Distance Education, 22(2), 272–283.

Christiani, Y. H., Karim, A., Ratnawati, R. . E., Warneri, W., & Enawaty, E. (2024). Eksplorasi Penggunaan Aplikasi Canva dalam Meningkatkan Desain Pesan Pembelajaran. Journal on Education, 6(4), 19895–19904. https://doi.org/10.31004/joe.v6i4.5785

Cipto, Y. A., Herlambang, A. D., & Amalia, F. (2022). Pengembangan Media Pembelajaran berbasis Website Berdasarkan Gaya Belajar dan Prinsip Universal Design of Learning (UDL) untuk Mata Pelajaran Desain Grafis Percetakan di SMK Negeri 12 Malang. Jurnal Teknologi Informasi Dan Ilmu Komputer, 9(2), 409–418. https://doi.org/10.25126/jtiik.2022925681

Febriana, T., Suneki, S., Suyoto, S., & Rochajati, S. (2024). Pengembangan Media Pembelajaran Berbasis Canva Untuk Meningkatkan Kreativitas Guru Di Sekolah Dasar. Jurnal Sinektik, 6(1), 32–37. https://doi.org/10.33061/js.v6i1.8681

Muhammad Rafik et al. (2022) ‘Telaah Literatur: Pengaruh Model Pembelajaran Project Based Learning (PjBL) terhadap Kreativitas Siswa Guna Mendukung Pembelajaran Abad 21’, Jurnal Pembelajaran Inovatif, 5(1), pp. 80–85. doi: 10.21009/jpi.051.10.

Nabila, A., Aziz, A., & Suprapto, R. (2025). Systematic Literature Review: Pengaruh Media Pembelajaran Digital Terhadap Pemahaman Konsep Matematis. Sains Dan Teknologi, 12(2), 1079–1100.

Nurdewi, N. (2022). Metode penelitian. SENTRI: Jurnal Riset Ilmiah, 1(2), 297–303.

Purwani, E., Kartikasari, E., Inayah, D. T., Handoyono, N. A., & Rahim, A. (2023). Pengembangan media pembelajaran e-jobsheet pada mata kuliah desain digital berbasis Canva. Jurnal Taman Vokasi, 11(1), 45–56

Pratama, R., & Dewi, N. L. (2022). Pengembangan media pembelajaran digital berbasis Canva untuk meningkatkan hasil belajar siswa sekolah menengah. Jurnal Inovasi Teknologi Pendidikan, 9(1), 55–64.

Qofah, N. (2024). Penggunaan aplikasi Canva sebagai media pembelajaran interaktif pada mata pelajaran Bahasa Indonesia di SMA Negeri 1 Pekalongan. Jurnal Pendidikan dan Teknologi Informasi (JPTI), 9(2), 122–130.

Rijali, A. (2018). Analisis Data Kualitatif Ahmad Rijali UIN Antasari Banjarmasin. 17(33), 81–95.

Saraswati, R. A. D., Damayanti, N. Y., & Waspada, A. E. B. (2021). Proses Ideasi dan Interaksi Daring Dalam Kelas Desain Sebagai Solusi Masa Pandemi. Seminar Nasional Arsitektur Dan Tata Ruang (SAMARTA 2021) Tema “ Arsitektur, Lingkungan, Dan Kebudayaan: Ruang Pasca Pandemi (Kenormalan Baru), November 2021, 95–105.

Siregar & putri, A. (2022). Pengaruh media Canva terhadap keterlibatan siswa dalam pembelajaran. Jurnal Teknologi Pendidikan, 13(1), 55–63.

Sulastri, N. (2020). Analisis aktivitas belajar siswa dalam perspektif Oemar Hamalik. Jurnal Pendidikan dan Pembelajaran Dasar, 8(2), 55–63.

Sugiyono. (2020). Metode penelitian kuantitatif, kualitatif, R&D (Issue January).

Suwarto, D. H., Setiawan, B., & Machmiyah, S. (2022). Developing Digital Literacy Practices in Yogyakarta Elementary Schools. Electronic Journal of E-Learning, 20(2), 101–111. https://doi.org/10.34190/ejel.20.2.2602

Teguh Saefuddin, D. (2023). Penggunaan media pembelajaran dalam meningkatkan kualitas proses belajar mengajar di sekolah. Jurnal Pendidikan dan Pembelajaran Inovatif, 7(2), 45–56. Muhammad Rafik, Vini Putri Febrianti, Afifah Nurhasanah, & Siti Nurdianti Muhajir. (2022). Telaah Literatur: Pengaruh Model Pembelajaran Project Based Learning (PjBL) terhadap Kreativitas Siswa Guna Mendukung Pembelajaran Abad 21. Jurnal Pembelajaran Inovatif, 5(1), 80–85. https://doi.org/10.21009/jpi.051.10

Widyastuti, A. (2024). Pemanfaatan Apca (Aplikasi Canva) Untuk Meningkatkan Minat Belajar Dan Kreativitas Siswa. Jurnal Jaringan Penelitian Pengembangan Penerapan Inovasi Pendidikan (Jarlitbang), 27–38. https://doi.org/10.59344/jarlitbang.v10i1.217

Zainuri. (2025). Implementasi Model Pembelajaran Aktif Dalam Pendidikan Agama Islam Di Era Kurikulum Merdeka. Rabbani: Jurnal Pendidikan Agama Islam, 6(1), 69–87.

Downloads

Published

2026-05-13

How to Cite

Makasau, W. P., Dewi, A. I., Hariana, K., Zulnuraini, Z., & Rahmaeni, A. (2026). Analysis of Canva Utilization in Art Learning Activities of Grade V Students at SD Negeri 3 Palu. Edu Cendikia: Jurnal Ilmiah Kependidikan, 6(01), 1084–1092. https://doi.org/10.47709/educendikia.v6i01.8488

Similar Articles

<< < 13 14 15 16 17 18 19 20 21 22 > >> 

You may also start an advanced similarity search for this article.